GlassKit UI
Components

Confirm

A decision screen: a prompt plus a two-button action bar. Drop it into a Screen stage; useDpad seeds focus on the primary action.

End workout?

42 minutes will be saved.

600 × 600 · live

Installation

npx @glasskit-ui/cli add confirm

Install the SDK (it provides GlassViewport, useDpad and the stylesheet), then copy these files into your project:

npm install @glasskit-ui/react
// components/lib/utils.tsexport type ClassValue = string | number | null | undefined | false;/** * Join truthy class names. Dependency-free on purpose: the lens components * style via bespoke semantic classes (no conflicting Tailwind utilities to * de-dupe), so this needs no clsx/tailwind-merge and resolves from anywhere * the registry is vendored. */export function cn(...inputs: ClassValue[]): string {  return inputs.filter(Boolean).join(" ");}/** * Accessible name from a free-form `label` prop: the label itself when it's a * plain string, otherwise undefined (a ReactNode can't become an aria-label). */export function stringLabel(label: unknown): string | undefined {  return typeof label === "string" ? label : undefined;}
// components/glasskit/button.tsximport type { ReactNode } from "react";import { cn } from "../lib/utils";/** * <Button> — a D-pad-focusable action. Renders a real <button> carrying * the `focusable` class, so `useDpad()` includes it in spatial navigation * and activates it on Enter/Space (the hook calls `.click()`, which fires * `onClick`). Edge + focus ring come from the additive `.focusable` recipe; * `primary` brightens the edge — no fills (apple-feel §9). */export function Button({  children,  variant = "secondary",  icon,  disabled,  onClick,  type = "button",  initialFocus = false,  className,}: {  children: ReactNode;  variant?: "primary" | "secondary";  /** Optional leading glyph — typically a <GlowIcon>. */  icon?: ReactNode;  disabled?: boolean;  onClick?: () => void;  type?: "button" | "submit" | "reset";  /** Seed the D-pad ring here when the screen mounts (`data-autofocus`). */  initialFocus?: boolean;  className?: string;}) {  return (    <button      type={type}      disabled={disabled}      onClick={onClick}      data-autofocus={initialFocus || undefined}      className={cn(        "focusable gk-btn t-body",        variant === "primary" && "gk-btn--primary",        className,      )}    >      {icon}      {children}    </button>  );}
// components/glasskit/confirm.tsx"use client";import type { ReactNode } from "react";import { FocusScope } from "@glasskit-ui/react";import { cn } from "../lib/utils";import { Button } from "./button";/** * <Confirm> — a decision screen: a prompt + a two-button action bar (confirm / * cancel). Drop it into a <Screen> stage. Focus seeds on the primary action; * set `destructive` for irreversible decisions and the ring seeds on cancel * instead — a blind pinch must never destroy anything. Rendered inside a * FocusScope so the ring can't wander off the decision. */export function Confirm({  title,  message,  confirmLabel = "Confirm",  cancelLabel = "Cancel",  destructive = false,  onConfirm,  onCancel,  className,}: {  title?: ReactNode;  message?: ReactNode;  confirmLabel?: ReactNode;  cancelLabel?: ReactNode;  /** Irreversible action — seed the D-pad ring on cancel, not confirm. */  destructive?: boolean;  onConfirm?: () => void;  onCancel?: () => void;  className?: string;}) {  return (    <FocusScope>      <div className={cn("gk-confirm", className)}>        {title != null ? (          <p className="gk-confirm__title t-title">{title}</p>        ) : null}        {message != null ? (          <p className="gk-confirm__message t-body">{message}</p>        ) : null}        <div className="gk-confirm__actions">          <Button            variant="primary"            initialFocus={!destructive}            onClick={onConfirm}          >            {confirmLabel}          </Button>          <Button initialFocus={destructive} onClick={onCancel}>            {cancelLabel}          </Button>        </div>      </div>    </FocusScope>  );}

Usage

<Confirm  title="End workout?"  message="Your route so far will be saved."  confirmLabel="End"  onConfirm={end}  onCancel={dismiss}/>

Props

Prop

Type